- published: 08 Oct 2015
- views: 2301
Design Computing teaches you to bring ideas into reality. A whatever-it-takes, design-led approach engages you in creative problem solving. It's the approach industry leaders Apple and Google use to dream up new products, services and interactive experiences. This degree prepares you to join these leaders of industry or to start your own business. Find out more information at http://goo.gl/FOSyX
The aim of the Design Lab is to foster design as a means of knowledge production in its own right. Our view is that design is fundamentally a knowledge-producing activity. Different from the natural sciences, which studies the world as it is, the humanities, which studies the human condition, and the arts, which explores the possibilities of expression, design is a study of the world the way it could be through the creation and interrogation of the 'designed' world. Research and creative practice in the Design Lab span a range of disciplines from interaction design and electronic arts to computer science and social science.
Anthelion is the culmination of work from the Bachelor of Design Computing and Master of Interaction Design & Electronic Arts graduates at the Faculty of Architecture, Design and Planning, University of Sydney, 26 – 28 November 2015. sydney.edu.au/architecture
Tom Warren takes a closer look at Porsche Design's new Book One laptop. It's a new Windows 2-in-1 that goes head-to-head with Microsoft's Surface Book. Subscribe: https://goo.gl/G5RXGs Check out our full video catalog: https://goo.gl/lfcGfq Visit our playlists: https://goo.gl/94XbKx Like The Verge on Facebook: https://goo.gl/2P1aGc Follow on Twitter: https://goo.gl/XTWX61 Follow on Instagram: https://goo.gl/7ZeLvX Read More: http://www.theverge.com
Anthelion is the culmination of work from the Bachelor of Design Computing and Master of Interaction Design & Electronic Arts graduates at the Faculty of Architecture, Design and Planning, University of Sydney. The exhibition will showcase a unique convergence of design and technology across an array of digital and physical works. The primary attraction of our opening night will be the robotic bar. Students will demonstrate their interactive prototypes that allow visitors to order their drinks through games, facial recognition and much more. Exhibition Hours 26 November, 11am – 4pm 27 November, 11am – 4pm 28 November, 11am - 2pm
The first lecture of Computing 3 (COMP2911) from 2010. I've uploaded this quickly and will eventually follow behind with a cleaned edited higher quality version. Please don't distribute this version. As it it is a low resolution unedited version without proper attributions and sound problems.
A kickstarter style video of #DeeJump, a studio project for a course in UQ; DECO3850. DeeJump is an engaging and interactive music game to be used as a music education learning tool. songs: The Corporate- D Music, Warping - Alexander Balson
Lecture date: 2016-02-19 Antoine Picon, Achim Menges & Francis Aish, Chaired by Ali Farzaneh & Elif Erdine The event will delve into the role of computation in design research and how it has transformed architectural research and practices around the world, pointing out the innate associations between digital, material, and constructed realities. 3 speakers from incredibly rich backgrounds will come together to discuss the history of computation and how it has entered the domain of design and architecture, its role today as a design culture and the implications it has in the future of architecture (Antoine Picon), the role of material in fusing computation and the physical together as one (Achim Menges), and the use of computational simulations in enhancing performance in design practi...