- published: 18 Oct 2017
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From websites and mobile apps to internet-of-things products and VR environments, you will be at the leading edge of today's user experience (UX) design world when you study with us.
This is the only undergraduate degree in Australia that will provide you with specialised training for a career in interaction design and creative technologies. It will build your skills in entrepreneurship, leadership and innovation, broaden your opportunities and prepare you for future success.
Design Computing teaches you to bring ideas into reality. A whatever-it-takes, design-led approach engages you in creative problem solving. It's the approach industry leaders Apple and Google use to dream up new products, services and interactive experiences. This degree prepares you to join these leaders of industry or to start your own business. Find out more information at http://goo.gl/FOSyX
The aim of the Design Lab is to foster design as a means of knowledge production in its own right. Our view is that design is fundamentally a knowledge-producing activity. Different from the natural sciences, which studies the world as it is, the humanities, which studies the human condition, and the arts, which explores the possibilities of expression, design is a study of the world the way it could be through the creation and interrogation of the 'designed' world. Research and creative practice in the Design Lab span a range of disciplines from interaction design and electronic arts to computer science and social science.
Anthelion is the culmination of work from the Bachelor of Design Computing and Master of Interaction Design & Electronic Arts graduates at the Faculty of Architecture, Design and Planning, University of Sydney, 26 – 28 November 2015. sydney.edu.au/architecture
Anthelion is the culmination of work from the Bachelor of Design Computing and Master of Interaction Design & Electronic Arts graduates at the Faculty of Architecture, Design and Planning, University of Sydney. The exhibition will showcase a unique convergence of design and technology across an array of digital and physical works. The primary attraction of our opening night will be the robotic bar. Students will demonstrate their interactive prototypes that allow visitors to order their drinks through games, facial recognition and much more. Exhibition Hours 26 November, 11am – 4pm 27 November, 11am – 4pm 28 November, 11am - 2pm
Link to project page & press release: http://www.disneyresearch.com/project/mechanical-characters We developed an interactive design system that allows non-expert users to create animated mechanical characters. Given an articulated character as input, the user iteratively creates an animation by sketching motion curves indicating how different parts of the character should move. For each motion curve, our framework creates an optimized mechanism that reproduces it as closely as possible. The resulting mechanisms are attached to the character and then connected to each other using gear trains, which are created in a semi-automated fashion. The mechanical assemblies generated with our system can be driven with a single input driver, such as a hand-operated crank or an electric motor, and t...
Theories and technologies in design computing: generating designs and fabricating structures (2012-15) LAPAC - Laboratório de Automação e Prototipagem para Arquitetura e Construção (LAPAC - Laboratory of Automation and Prototyping for Architecture and Construction) Universidade Estadual de Campinas (State University of Campinas) - Campinas, Brazil http://lapac.fec.unicamp.br Homo Faber Exhibition - Digital Fabrication in Latin America July 7-31, 2015, São Paulo, Brazil http://caadfutures2015.fec.unicamp.br/index.php/exhibition1/ CAAD Futures 2015 - The Next City http://caadfutures2015.fec.unicamp.br
In this On Air event, Dr. Raymond Issa of the University of Florida discusses reality computing’s relevancy in construction management practices along with reality computing methods and applications in curriculum. In addition, graduate student Nathan Blinn shares best practices of workflows and techniques to assist you in implementing reality computing inside the classroom. Build awareness for opportunities to expand the scope of construction management practice for the future.
A kickstarter style video of #DeeJump, a studio project for a course in UQ; DECO3850. DeeJump is an engaging and interactive music game to be used as a music education learning tool. songs: The Corporate- D Music, Warping - Alexander Balson
Computational Design (CoDe) at UNSW Built Environment is a new degree offered in Semester One of 2015. This Hangout is an opportunity for future students, their friends and families to ask the creator of the course, Dr. Hank Haeusler questions in real time.